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  • Enfin la, ils parlent quand même de:
    - 98 versions AES CE
    - 100 versions AES LE
    - Je ne sais combien de MVS
    - Sortir le jeu sur un autre système d'arcade pour le japon et l'asie


    D'habitude ils en font moins.
    >> Chan Crew <<
    -| Epoxy Crew |-

    Pd2Pauvre - L'Hymne Officiel

    Commentaire


    • Ça m'a l'air bidon tout ça ^^

      Commentaire


      • Nazca n'a jamais rien pompé.

        Hebergeur d'image

        Si peu...Mais avec talent!!!
        Phascolarctos cinereus connardus...

        Commentaire


        • Envoyé par .:-"S.L"-:. Voir le message
          Nazca n'est plus, mais ceux qui ont les droits d'exploitation de MS sont bel et bien encore vivant. Avec toutes les compilations et les ressorties a chaque nouvelles consoles, forcement eux, ils voient ça comme un hommage mais aussi un probleme a contenir.
          Plausible, si on ajoute l'argument que la copie de mauvaise qualité peut les faire bondir. Ce qui explique qu'ils se soit fermé leur gueule quand Demon Front est sorti presque en même temps que Metal Slug 4.

          Commentaire


          • Envoyé par Tarma Voir le message
            Plausible, si on ajoute l'argument que la copie de mauvaise qualité peut les faire bondir. Ce qui explique qu'ils se soit fermé leur gueule quand Demon Front est sorti presque en même temps que Metal Slug 4.
            Nazca n'a pas le monopole du run and gun. Surtout sur un système different (PGM).
            Demon Front a un univers "steam punk" bien a lui.

            Ça me rappelle la mode des Mascottes dans les années 90, chaque éditeur en chiait une.
            Phascolarctos cinereus connardus...

            Commentaire


            • Envoyé par koalabear Voir le message
              Nazca n'a pas le monopole du run and gun. Surtout sur un système different (PGM).
              Demon Front a un univers "steam punk" bien a lui.
              Nan mais je rigolais, hein. (smiley, tout ça)

              Si tu veux du parlage sérieux de Metal Slug et de Demon front, je t'invite à lire cette page. D'ailleurs, il est vrai que j' ny parle pas trop des univers différents.

              Commentaire


              • Commentaire


                • Le tir en diagonale rappelle contra, mais gunlord faisait déjà cet ajout par rapport aux turrican. Personne n'a encore tapé dans l'héritage midnight resistance d'ailleurs.
                  Eu-Le Tréport CREW

                  Commentaire


                  • Envoyé par grigri Voir le message

                    Curieux de voir à combien va se chiffrer la significant increase du prix.


                    Bon bah c'est 549€... Le jeu est en vente



                    Dear customers,

                    We recommend to first watch the new trailer and then read the long text:

                    Auf YouTube findest du die angesagtesten Videos und Tracks. Außerdem kannst du eigene Inhalte hochladen und mit Freunden oder gleich der ganzen Welt teilen.


                    This video shows an early development version.
                    Due to a change to a different musician team all music is extremely early.
                    We are going this time with a FM/chip tune sounding soundtrack.
                    The music is done by the team Groovemaster303 and Jredd.


                    Game play:

                    As we got mixed reactions for the last video trailer we worked very hard to improve on all fronts.

                    Differences to MS games:

                    As some people think this is a blatant MS clone,here are some differences listed:

                    - Mask feature. Wear different masks to change your characters abilities, your weapons, change your surroundings and enemy behaviors.

                    Examples:

                    - Chicken mask: become John Chickenstein and rescued chicks will join forces with their Gatling guns. You can also float slightly down with your feather power and drop big egg grenades.

                    - 13th Splatterguy mask: turn the fight into a blood carnage with your super charged long range machete. Rage flows early through your body. Knife throwing chick sidekicks.

                    - Wolf mask: supercharge your weapon power and make the grunts your little pigs. Rage flows early through your body. May have reduced scoring potential, but is easier to play.

                    - Pig mask: sniffle out secrets like a truffle pig and don't get eaten by the big bad wolves. Your tasty bacon body withstands a few bullet hits. Reduces difficulty in a passive way.

                    - Japanese "Tengu" demon mask: Jump as high and fast like a Ninja, use a Katana for close range attack and lay fused bombs (use them tactical). Also 3-way shuriken throwing ninja chicks.

                    Currently we have 5 mask implemented, but we plan to add 4-6 more, like "Vampire Hunter" mask (chain whip in the dictator's castle?), "Gunlord" mask (maybe with his wheel bombs?), "Uncle Sam", "McKraken Nerd mask", "Chainsaw killer mask". The possibilities are endless.

                    - Rescued chicks can act as sidekicks (depends on the mask). For example they shoot a Gatling gun, throw shurikens and knives. The amount of chicks attached change also their behavior.

                    - Contra style controls and game play elements such as:

                    8 way aiming
                    Aim lock (lock the weapon in a direction to better shoot enemies from above)
                    You can hold 2 weapons and switch between them anytime. If you die, you only loose the active one. (adds a nice tactical component)
                    With holding the lever in direction you can throw grenades further away
                    You can drop down from ledges/objects and outmaneuver enemies from above.
                    Faster pacing
                    Weapons like 3-way, scatter particle shotgun, arch grenades and others
                    Lot's of mini bosses (a little bit boss fest style here and there)
                    Spawning run-in enemies in some run'n'gun sequences.
                    1 mid boss per stage
                    2-3 scenario changes per stage
                    Different characters may have slightly different abilities (like speed/jump height)


                    - 2 players can co-op/interact with each other, like standing on the shoulders of each other to reach higher places. The score counter is shared for maximum co-op feels.


                    - Mission bosses are mostly based on German WW2 "Wonder Weapons". Like "Der Mörser „Karl“ (Gerät 040/041)", The "Bismarck", "Schweres 80-cm-Kanone (E) „Sondergeschütz“ Dora". We also added a few fantasy bosses like WW2 style mechas

                    - Mid bosses and mini bosses are more fantasy based like War-hot-air balloon, WW2 style mechas "Schneeläufer Ausf. B", "Über Soldiers", "Russian War Bears".

                    - Stages are up to 9000 pixel long pixel art drawings (no tiles, just like a huge fighting game background)
                    It's probably one of the most ambition pixel arts games made in a long time. No other company out there besides us is doing real 16 pixel art arcade games anymore and especially not in this scope.

                    - choose up to 3 different routes/difficulties with changes in length/map design/enemies and attack patterns.

                    - physic simulation for dead bodies/body parts, a first on NEOGEO! and a first on 16 bit? (currently in BETA)

                    - 60FPS/60Hz twice as fluid, twice as responsive, zero the lag of MS games.

                    - one of the biggest and most ambitious games developed for NEOGEO since SNK's unfortunate demise in 2000.


                    If you still think it's just a clone, just think of it as an in-official sequel. But with completely new engine, completely new graphics,completely new music, completely new stages, completely new enemies and completely new game play.

                    We want this game to become our masterpiece and tribute to NEOGEO and we are willing to continuing work very hard for it. If you have any feedback how we can further improve or cool ideas for mask items please don't hesitate to contact us. You can contact us anonymous too: http://www.ngdevdirect.com/contact_us.php (just use some bogus email).

                    If you don't follow us on social medias, you can find some new CRT screen shots and product photos here: http://www.kraut-buster.com

                    TL;DR: Kraut Buster will be awesome!

                    Best regards,
                    NGDEV
                    >> Chan Crew <<
                    -| Epoxy Crew |-

                    Pd2Pauvre - L'Hymne Officiel

                    Commentaire


                    • La vidéo m'a donné envie ... le jeu a finalement l'air fun

                      Neox tu as préco mon poulet ?
                      http://benishiro.blog.free.fr/ - Tas... dwa n tamusni

                      Commentaire


                      • Précommandé.
                        Florilège de critiques passionnées :
                        http://www.archaic.fr

                        Commentaire


                        • les ziks font toujours amiga. mais on est bien loin de last hope désormais.
                          Eu-Le Tréport CREW

                          Commentaire


                          • Précommandé aussi !

                            Commentaire


                            • Mais on peut grimper sur les vaches c'est formidable.
                              Eu-Le Tréport CREW

                              Commentaire


                              • Préco aussi et visiblement y a déja plus de version US?
                                Ah merde, 2mn de plus et y en a plus en japonais non plus..et pourtant ils limitaient à 1 ex par panier!
                                La personne la plus detestable, la plus ignominieuse des forums francais.

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