Subtils les mecs...
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oh putain la revelation^^
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EXTERMINAAAAAAAAAAAAAAAAAAAAAAAAAAAATE !
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C'est pas de la neo ou snk, il s'agit d'un jeu célèbre sur CPS 1 , système concurrent du mvs.
Daimakaimura (Ghouls and Ghosts)
Daimakaimura was conceived of as a pure sequel to the first game. It was also the second CPS1 game, so naturally the pressure and the expectations were both riding high. In the early planning stages we talked about taking the art direction in a darker, more splatter-horror direction, but in the end the game turned out as you see it today.
Also, we originally had a far grander design in mind for Daimakaimura. After the second stage, each stage would have branching A and B routes, and you’d get to choose your path after every stage. Then on the second loop you’d be forced to play the stages you didn’t choose the first time around. Unfortunately, we ran out of memory and time so those extra stages had to be cut.
However, even though we shelved those stages, the alternate stage 2 (the water stage) was secretly resurrected and used in the Super Famicom Choumakaimura as the second half of stage 2. (Tokuro Fujiwara)
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