L'update 1.1 sera proposé aujourd'hui normalement .
Personnellement, je vais d'abord terminer le jeu avant de faire cette update . ( il faut que je m'y mette vraiment, j'ai à peine fait les 3 premiers stages )
Voici ce qui sera changé :
Gunlord 1.1 update
The 1.1 update will be released today.
Your download links will be provided by the shop system.
Version 1.1
This update is mandatory to save scores on ranking.ngdevteam.com site.
Version 1.1 is considered the new official game. All future releases are based on it.
Changes:
General:
- Reduced menu speed
- Removed auto centering
- Beam is now limited in use, its power recharges slowly but can also be replenished with violet orb items. A violet energy bar was added to the bottom of the HUD.
Bosses:
- Reworked all bosses to provide a more interesting and challenging fight.
- Each boss got additionally attack patterns.
Reworked stage 2 / Air Stride:
- added bullets patterns and suicide bullets for enemies
- spiced up stage
- added some enemy death fx
Details:
- Added visible boss energy bar in boss fights
- Improved pause button handling
- Stage 1: Reworked mountain color palette
- Stage 4: added big enemies to elevator fight
- Added level skip cheat (not usable in coinop mode) -> no hiscore save
Bug fixes:
- Stage 3 boss scrolling bug
- Stage 9 mcu bug fix
- Various minor fixes
Source :
http://www.neo-geo.com/forums/showth...=1#post3348619
Personnellement, je vais d'abord terminer le jeu avant de faire cette update . ( il faut que je m'y mette vraiment, j'ai à peine fait les 3 premiers stages )
Voici ce qui sera changé :
Gunlord 1.1 update
The 1.1 update will be released today.
Your download links will be provided by the shop system.
Version 1.1
This update is mandatory to save scores on ranking.ngdevteam.com site.
Version 1.1 is considered the new official game. All future releases are based on it.
Changes:
General:
- Reduced menu speed
- Removed auto centering
- Beam is now limited in use, its power recharges slowly but can also be replenished with violet orb items. A violet energy bar was added to the bottom of the HUD.
Bosses:
- Reworked all bosses to provide a more interesting and challenging fight.
- Each boss got additionally attack patterns.
Reworked stage 2 / Air Stride:
- added bullets patterns and suicide bullets for enemies
- spiced up stage
- added some enemy death fx
Details:
- Added visible boss energy bar in boss fights
- Improved pause button handling
- Stage 1: Reworked mountain color palette
- Stage 4: added big enemies to elevator fight
- Added level skip cheat (not usable in coinop mode) -> no hiscore save
Bug fixes:
- Stage 3 boss scrolling bug
- Stage 9 mcu bug fix
- Various minor fixes
Source :
http://www.neo-geo.com/forums/showth...=1#post3348619
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