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  • Envoyé par C.J Voir le message
    Do you know if Aero fighter 3 is diiferent for scoring and have all the secrets on neocd? AF3 cd is a little bit different in animation ((pattern?). You can see this in the select screen. Animations are missing.
    AERO FIGHTERS 3 have differences in graphics (less animations in CD, see Mars the big eye explotions), but score system and special appearances are the same.

    There are 3 versions of AERO FIGHTER 3 / SONIC WINGS 3.

    1. USA
    2. EURO
    3. JAPAN

    If you have a Neo Geo Jap (MVS or AES or NGCD), your game will be Japanese.
    If you have a Neo Geo Usa (MVS or AES or NGCD), your game will be Usa (not multiple ending and little differences with Jap version).
    If you have a Neo Geo EuR (MVS or AES or NGCD), your game will be Euro (super difficult bug, no flag in characters select screen etc.)

    Commentaire


    • Envoyé par Gemant ZBL-Fukuda Voir le message
      Neo Geo CD games are ports / convertions, and not original games as Neo Geo AES / MVS. There are tons of CD games with very big differences (usually the problem is graphics, with many less details, sprite smaller, less animations... and sometimes these differences are also in score system).
      Have you a list of these differences?

      Commentaire


      • Envoyé par Tarma Voir le message
        Have you a list of these differences?
        Yes, I write a long guide 10 years ago, but is all in italian....

        However I know:

        METAL SLUG: at least 30mb of graphics in less.

        KABUKI KLASH: the same, details missing, graphic missing, object missing (in CD is not possible made the same score of MVS).

        AGGRESSORS OF DARK KOMBAT: different introduction, 2 loops and not 1.

        KOF '94: no frame in the select characters screen. In USA stage there is a emblem / insinia: on MVS is blinking, on CD is off.

        ART OF FIGHTING 3: character 30% smaller, graphics details in less. If AES is 298 mb, CD will be 250mb.

        SAVAGE REIGN, RAGNAGARD, PULSTAR have different introduction.

        AERO FIGHTERS 3: less animation in some Boss.

        SAMURAI SHODOWN 4: some graphic details deleted in CD.

        REAL BOUT SPECIAL: all special appearance are deleted.

        REAL BOUT: this image is missing on CD:



        STAKES WINNER is totally different.

        THRASH RALLY: have big difference.

        PULSTAR and WORLD HEROES PERFECT have a different difficult / pattern.

        NINJA MASTER'S: no animation in background, less details.

        .......

        Commentaire


        • Envoyé par Gemant ZBL-Fukuda Voir le message
          METAL SLUG: at least 30mb of graphics in less.
          In stage 2, planes don't make noises, no water-mines in stage 6, the same oad falls in water, etc.

          Envoyé par Gemant ZBL-Fukuda Voir le message
          KABUKI KLASH: the same, details missing, graphic missing, object missing (in CD is not possible made the same score of MVS).

          Yes.

          Envoyé par Gemant ZBL-Fukuda Voir le message
          AGGRESSORS OF DARK KOMBAT: different introduction, 2 loops and not 1.
          And different character select screen.


          Envoyé par Gemant ZBL-Fukuda Voir le message
          KOF '94: no frame in the select characters screen. In USA stage there is a emblem / insinia: on MVS is blinking, on CD is off.
          Thank you, I didn't know about the emblem.

          Envoyé par Gemant ZBL-Fukuda Voir le message
          ART OF FIGHTING 3: character 30% smaller, graphics details in less. If AES is 298 mb, CD will be 250mb.
          Yes, the most shameful of all.


          Envoyé par Gemant ZBL-Fukuda Voir le message
          SAVAGE REIGN, RAGNAGARD, PULSTAR have different introduction.
          ...without in game demo, like Double Dragon (this one shows only Billy vs. Jimmy).

          Envoyé par Gemant ZBL-Fukuda Voir le message
          AERO FIGHTERS 3: less animation in some Boss.
          I didn't know, thank you.

          Envoyé par Gemant ZBL-Fukuda Voir le message
          SAMURAI SHODOWN 4: some graphic details deleted in CD.
          Interesting. I will search them.

          Envoyé par Gemant ZBL-Fukuda Voir le message
          REAL BOUT SPECIAL: all special appearance are deleted.
          What do you mean? Hwa Jai, Richard Meyer? They are in the game, I remember. The "I'll cheasel your gravestone, sleep well" is missing and some characters own less animation patterns.

          Envoyé par Gemant ZBL-Fukuda Voir le message
          REAL BOUT: this image is missing on CD:

          Yes, and Billy's winpose is different. (mouais) (but Geese's death is far better )

          Envoyé par Gemant ZBL-Fukuda Voir le message
          STAKES WINNER is totally different.
          Yes, KuK told me about this.

          Envoyé par Gemant ZBL-Fukuda Voir le message
          THRASH RALLY: have big difference.
          The biggest are :




          Envoyé par Gemant ZBL-Fukuda Voir le message
          PULSTAR and WORLD HEROES PERFECT have a different difficult / pattern.
          This will be interesting for scorers.

          Envoyé par Gemant ZBL-Fukuda Voir le message
          NINJA MASTER'S: no animation in background, less details.
          Yes, Maximus told me about this : smaller stages, less blood, etc.

          Thank you.

          Commentaire


          • Envoyé par Tarma Voir le message
            What do you mean? Hwa Jai, Richard Meyer? They are in the game, I remember. The "I'll cheasel your gravestone, sleep well" is missing and some characters own less animation patterns.





            Michael max or Jubei yamada fly in background.

            Jubei flying in China stage (near the time counter)



            Chang and Choi flying in Kim's stage



            chickens from the out of bounds



            secrets characters appear in screen:



            and there are others... I see 10/15 monkey run in Laurence's stage...

            ALL THIS is deleted on CD

            Commentaire


            • Thank you.
              Envoyé par Gemant ZBL-Fukuda Voir le message
              Hmmmm. I wonder where did you find this picture.

              Commentaire


              • ON your site, the NITD tricks go to this (mouais) .

                Commentaire


                • Sorry, i didn't see it. I expexted an all-page !!

                  Commentaire


                  • Envoyé par Gemant ZBL-Fukuda Voir le message
                    Neo Geo CD games are ports / convertions, and not original games as Neo Geo AES / MVS. There are tons of CD games with very big differences (usually the problem is graphics, with many less details, sprite smaller, less animations... and sometimes these differences are also in score system).
                    I have discovered all this in 1996, after a first week with Metal Slug released in game center.

                    With some my friends, I recorded with videocamera a full replay of Metal Slug 1 in game center, then, at home, on 2 tv togheter, I see the full replay from videocamera on tv in left, and neo geo cd game in action on tv on the right.

                    Frame after frame we have checked all details about differences. The final result is a long list of differences, over 100!!

                    After this experience, we have checked all neo geo cd games.... the beginning of infinite negative series of surprises.
                    At least 70% of neogeo cd games are same. There are not port but conversion. I say that because of game's bug : exactly the same on cd except RBS and Kof 99. Port are on ps1, Saturn and dreamcast.

                    100 differences in SLUG1. Just crazy! The game is not very big (megs) so it's difficult to understand why they cut their game.

                    Of course a few cd games (maybe 20/30%) are not good as aes. Like you said less animations, sound missing, backround missing. If a lot of thing are differents (i mean at least +50% of cd games) i am very curious to know the complete list.

                    Envoyé par Gemant ZBL-Fukuda Voir le message
                    In Metal Slug neo geo cd there are some items extra (not available in Neo Geo AES / MVS):

                    Stage 3:

                    There is a cat on the up of the house. Score value is random with 1/4 chances. Min 100 pts / Max 50.000 pts.

                    Stage 5:

                    Flower vase: 1.000 pts.
                    Pants (on the of first, third and fourth house): 1.000 / 50.000 pts (random chances to appearances).

                    On neo geo CD is possible made at least 200.000 pts more of AES / MVS version.
                    Do you have an idea about those differences? Do you think Nasca/SNK did this port a better game like neo turf master cd (5 courses) or it's a mistake from them?

                    Envoyé par Gemant ZBL-Fukuda Voir le message
                    Yes, I write a long guide 10 years ago, but is all in italian....

                    However I know:

                    METAL SLUG: at least 30mb of graphics in less.

                    KABUKI KLASH: the same, details missing, graphic missing, object missing (in CD is not possible made the same score of MVS).

                    AGGRESSORS OF DARK KOMBAT: different introduction, 2 loops and not 1.

                    KOF '94: no frame in the select characters screen. In USA stage there is a emblem / insinia: on MVS is blinking, on CD is off.

                    ART OF FIGHTING 3: character 30% smaller, graphics details in less. If AES is 298 mb, CD will be 250mb.

                    SAVAGE REIGN, RAGNAGARD, PULSTAR have different introduction.

                    AERO FIGHTERS 3: less animation in some Boss.

                    SAMURAI SHODOWN 4: some graphic details deleted in CD.

                    REAL BOUT SPECIAL: all special appearance are deleted.

                    REAL BOUT:

                    STAKES WINNER is totally different.

                    THRASH RALLY: have big difference.

                    PULSTAR and WORLD HEROES PERFECT have a different difficult / pattern.

                    NINJA MASTER'S: no animation in background, less details.

                    .......
                    Yes and kof 98, 99, LB, LB2, FFS, SS2 but it's just mini details except for AOF3 and LB2. But If a lot of cd games are different for gameplay and scoring it's a real problem.


                    Tarma les différences pour SS4 sont minimes : plus de rocher sur la plage, plus d'éclaboussures de vagues toujours sur la plage, certaines animes moins détaillés (regarde les doigts de genjuro quand il respire sans bouger debout).

                    Commentaire


                    • Envoyé par C.J Voir le message
                      i am very curious to know the complete list.
                      I don't know all neo cd differences, I had 50 titles only, but after these discovers I have sell all.

                      About Slug 1, I appreciate the Combact School Mode, but 100 graphics differences are very bad problem for me. All this to reduce the download the game? Maybe... but maybe there is another reason, however I don't know. After this discover, I had searched metal Slug 1 in AES, and after 4 years of very hard research, I found it (buy in 1/4/2000).

                      For me graphics differences is bad, but score system differences is very very bad x 10.

                      I have Slug 1 in CD (is the last cd that I have still after neo cd sell), but is only for souvenir / memory.

                      Metal Slug 1 is my preferite title on neo geo.

                      Commentaire


                      • Training session :



                        Commentaire


                        • Bon courage Sengoku

                          Commentaire


                          • C'est fou parce que ce jeu on le finissait a deux (ok c'etait a deux) et je ne me rappellai pas qu'il était aussi difficile

                            Mais je vais le ré-attaquer serieusement quand j'aurai le temps de rejouer parce que la c'est chaud, meme pas le temps de jouer a Viewpoint
                            piou piou piou ! booom ! crash !! piou piou !

                            Commentaire


                            • Je me suis mal expliqué .
                              Training session, c'était juste histoire de dire que j'expérimentais les infos de Gemant présents dans le super trick guide, juste pour le fun . Je ne cherche pas à faire un hi-score ou un 1cc. Je suis une quiche, je suis plutôt adepte des crédits infinis .


                              Commentaire


                              • J'ai retrouvé la liste avec les records arcade de "Gamest" et "Arcadia" magazine.

                                http://mtlayk.web.fc2.com/Top/TopFr.htm


                                Faut cliquer sur les signes à gauche, dans la zone bleue, au dessus de "top" apparemment c'est genre de "A à C" de "C à F"....
                                En cliquant sur le 5ème signe j'ai trouver la page avec le score de Nam-1975 ( j'ai du bol c'est l'un des rares jeux marqués en anglais lol).

                                C'est bien 1 174 700 pts, ça date bien de Janvier 1991.


                                NAM-1975 1,174,700 衛星放送の時代はもう終わりだ終わり M.S(C) '91.01.ゲ
                                Dernière modification par neoforever, 26 octobre 2012, 23h02.

                                Commentaire

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