"Justement, le force de Microsoft est de garder secret depuis la Xbox 1 leur système de détection (donc pas de vraies contre-mesure de la part des hackers)...beaucoup de théorie mais personne ne sait vraiment...ya plein de gens qui ont beau s'y connaître et prendre des précautions, ils ont été banni quand même...donc mystère"
Moi ce qui me tue c est quand j vois sur certains sites des gens dirent des conneries dans le style
on joue avec des backups GOW2 sur le live et ont as aucun probleme....
et ca en plus quelques jours avant sa sortie officielle
Tu m étonne si ms banni directement ces gens la , les autres couillons vont plus faire la meme connerie
ils preferent attendre, laisse faire et ratisser large pour bannir en masse
Dernière modification par blondin, 14 novembre 2008, 20h12.
Hé... hé Blondin tu veux que j'te dise, t'es le plus grand dégueulasse que... que... que la terre ait jamais portééééééééé"
C'est sur,le ban c'est une legende urbaine!
J'en viens meme a penser que MS paye des gens pour les bannir et les charger de precher la bonne parole sur le net.
Bref GOW 2 toute la soiree et rien...
Vivement que je me fasse ban pour enfin pouvoir me plaindre!
Oùùùùùùùù est leeeeeeeee baaaaaaaaaaaaaaaaaan...
...avec ses conséquences pleines de laaaaaaaaaaaaaaaaaaaaaaaaaaaarmeuuuuuuuuuuuuuuuh
Mais oùùùùùù est le baaaaaaaaaaaaaaan, baaaaaaaaaaaaaaaaaan baaaaaaaaaaaaaaaaan baaaaaaaaaaaaaaaaan baaaaaaaaaaaaaaaaan ooooùùùùùùùùùùùùùù est le baaaaaaaaaaaaaaaaaan
Mes femmes veulent plus baiser avec moi à Fable 2. Je sais pas si c'est à cause de mon tatouage sataniste sur la gueule ou à cause de la rumeur qui court sur moi. Comme quoi j'aurais essayé d'assassiner ma première meuf à coup de gifles. Bref ce jeu est fort plaisant mais dommage que la quête principale soit si courte.
Là je fais trainer histoire de rallonger le truc. C'est très sympa mais je trouve pas qu'il y ai des masses "d'à côté" non plus. Acheter des baraques, se marier c'est sympa mais ça manque un peu de quêtes secondaires vraiment scénarisées. Enfin je boude pas mon plaisir c'est un vrai bon jeu.
C'est possible d'en trouver ouais, enfin surtout des casques qui font audio "5.1" + micro.
Là de suite j'ai celui de la MLG en tête, mais il y a des modèles moins chers.
Si je retombe dessus je te fais signe.
Sinon,
So you’ve been wondering what the Halo 3 Recon announcement was all about, huh? We’ve got all the info you can handle! The December issue of Game Informer Magazine has 10 pages packed full of info and screenshots straight from Bungie. We also have another 10 pages of our annual Holiday Buyer’s Guide featuring the coolest gear for all types of gamers.
Halo 3 Recon goes open-world
First details: Explore New Mombasa and relive the fate of your teammates in Bungie add-on
The first details on Bungie's ambitious Halo 3 expansion Recon have finally emerged, detailing new equipment, more human characters and surprisingly, an open-world city.
Revealed in the latest issue of US magazine Game Informer, players take control of The Rookie, a faceless, voiceless Orbital Drock Shock Trooper part of a five-man team rocketed into Ground Zero of Earth city New Mombasa, during the events of Halo 2.
On the ground you've got new equipment, such as a PDA to set waypoints on a wireframe map, and you're left to explore the city in an order that you wish.
"The reason we chose the ODST is it's absolutely a character that we've had ideas about how to develop and put more front a center in the Halo games," Bungie creative director, Joseph Staten explains to GI.
The goal is to find and investigate the last known locations of your four ODST team mates, using the new 'Visual Mode', which as shown in the debut trailer highlights enemies an items with a hi-tech neon glow, to path your way though the moon-clad metropolis.
Once you reach one of the last-known waypoints of your four teammates you'll find a crime scene - such as a sniper rifle hanging from a street light - and enter a Lost-stlye flashback to earlier that day, where you'll control the squad member for an entire level.
Through the 30 minute flashback, which is said to play more like a traditional, linear Halo level, you'll discover the fate your teammate and unravel the mystery of what went on in New Mombasa.
"This isn't a crazy dream sequence or metaphorical journey that the object allows you to do.
"It works just like any detective show, Cold Case or Law and Order or whatever, where a detective can arrive at a crime scene, look at the chalk drawings and bullet holes and see what's going on. He hears some echoey voices and the camera crossfades and now you're at the scene of the crime two hours ago."
Squadies you'll be controlling include Dutch, "a big guy," who carries heavy weapons to take on vehicles, and Romeo, a sniper who's "kind of a dick".
Nathan Fillion of Firefly, who played a random ODST in Halo 3, is signed up the play one of the squad members. "So if you like the voice cast in Halo 3, we've elevated some of them to a cinematic level".
"In Halo games you've been the Chief for a thousand years and the Arbiter for a little bit of time too. It's a really nice feeling to jump into somebody else's boots for a while," says Staten.
But while you're character gains new toys like the PDA, Visual Mode and a silenced SMG, the puny non-super soldier loses the Chief's shields (but not the ability to regenerate health), motion tracker and ability to dual-wield weapons. The ODSTs are also shorter and slower.
This makes for some scarier and more interesting encounters, says Bungie. In the mag the developer gives the example of Master Chief going up against a Brute Chieftain with a hammer. As Chief you're faster than the Brute, can jump over his head and see where he is with your motion Tracker. As an ODST it's bit trickier; the Brute is bigger, closer and as fast as you, so if you turn around and run you know he's going to catch you, and you don't know exactly where he is.
"You don't feel like a chump. You feel like a very Capable ODST marine, but it's a different feeling," says Staten.
All of sudden this "straight forward" expansion sounds a whole lot more attractive. It's due for the end of next year.
In other Halo news, look out for our massive Halo Wars preview landing this afternoon.
Bon, c'est IGN (qui suce pour des tests en exclu), mais allez, pour se faire une idée :
Closing Comments
There's absolutely no doubt that Left 4 Dead is one of the most social and exciting multiplayer games that we've ever played. It's almost pitch perfect in how it captures the tension and the action of a Hollywood zombie movie. This is an incredible and highly replayable multiplayer experience that's definitely worth checking out, especially if you're looking to prepare yourself for the inevitable zombie apocalypse. Just make sure you bring your friends.
IGN Ratings for Left 4 Dead (X360)
Rating Description
out of 10 click here for ratings guide
9.5 Presentation
The movie-style presentation captures the essence of the game perfectly. Valve's typical high production values and attention to detail are obvious.
9.0 Graphics
The Source Engine isn't as cutting-edge as it used to be, but it still impresses with detailed environments, amazing lighting, and the fact that it can throw zombie hordes at you with ease.
9.0 Sound
An immersive audio system with plenty of solid voice work and a dynamic music system. You'll learn to dread the sound of a witch crying or a tank approaching.
9.0 Gameplay
Left 4 Dead is quite possibly the perfect co-op shooter. It's an absolute blast to play with others, though the single-player mode feels a bit hollow.
9.0 Lasting Appeal
Incredibly replayable and the Versus mode is also fun, but the small number of scenarios may feel limited to many.
9.0
Outstanding OVERALL
(out of 10 / not an average)
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